Jul 19, 2009, 01:24 AM // 01:24
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#61
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Wilds Pathfinder
Join Date: Mar 2009
Location: Ontario,Canada
Guild: 聖光麒麟
Profession: W/
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For the record i became Kurzick only for the warrior 15k armor.
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Jul 19, 2009, 01:26 AM // 01:26
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#62
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Jungle Guide
Join Date: Jun 2008
Location: Australia, what you want my home address?
Guild: [CAT]
Profession: Mo/
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Quote:
Originally Posted by olalunga
@ OP: Well you got it all wrong!! The Kurzicks are killing the turtles (out of love for living creatures) to save them from a whole life of Luxon slavery!!!
Did the Luxons leave a choice to the turtles??
Nope they just use them like tools
Gogo Kurzicks
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So, given a choice between an animal being used as a beast of burden and murdering the animal, it's better to slaughter the innocent animal?
Cool.
Kurzicks are made into Juggernauts, mindless automatons meant for only one thing, DESTRUCTION of others... by your logic it would be far kinder for those Kurzicks to be brutally murdered as infants, than to allow this horrible abomination of an existence.
Fight against slavery, uphold human rights, save the poor Kurzicks from a fate worse than death! Murder Kurzick children... they'll thank you for it.
Won't somebody think of the children? I did, and I brought my battle axe!
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Jul 19, 2009, 01:33 AM // 01:33
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#63
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Lion's Arch Merchant
Join Date: Feb 2008
Guild: Looking For TA Guild!
Profession: W/
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not like it really matters both factions get rolled by Emperor Usoku.
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Jul 19, 2009, 01:43 AM // 01:43
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#64
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Jungle Guide
Join Date: Jun 2008
Location: Australia, what you want my home address?
Guild: [CAT]
Profession: Mo/
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Yes, probably due to Kurzick treachery, no doubt.
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Jul 19, 2009, 02:11 AM // 02:11
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#65
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Ascalonian Squire
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Quote:
Originally Posted by Nerel
So, given a choice between an animal being used as a beast of burden and murdering the animal, it's better to slaughter the innocent animal?
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You fail to mention that the animal is going to be used as a weapon to kill people, with that taken into account my answer is yes it is better.
Quote:
Kurzicks are made into Juggernauts, mindless automatons meant for only one thing, DESTRUCTION of others... by your logic it would be far kinder for those Kurzicks to be brutally murdered as infants, than to allow this horrible abomination of an existence.
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see the bolded part at my first post, furthermore their minds and their memories are untouched after the process so they are not mindless beasts or horrible abominations!
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Jul 19, 2009, 10:09 AM // 10:09
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#66
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Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
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Move to druids?
Anyone?
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Jul 19, 2009, 10:47 AM // 10:47
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#67
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by olalunga
see the bolded part at my first post, furthermore their minds and their memories are untouched after the process so they are not mindless beasts or horrible abominations!
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The fact their minds and memories are untouched is largely irrelevant, as they already were mindless beasts to begin with. Either that, or they were unusual for Kurzicks.
Quote:
Originally Posted by Xenomortis
Is it wrong that when I was in a Kurzick guild, I tried to betray the Luxons in Gyala Hatchery?
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Fortunatly, I was forgiven and the Luxons helped show me the error of my ways.
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Jul 19, 2009, 11:00 AM // 11:00
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#68
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Nerel
So, given a choice between an animal being used as a beast of burden and murdering the animal, it's better to slaughter the innocent animal?
Cool.
Kurzicks are made into Juggernauts, mindless automatons meant for only one thing, DESTRUCTION of others... by your logic it would be far kinder for those Kurzicks to be brutally murdered as infants, than to allow this horrible abomination of an existence.
Fight against slavery, uphold human rights, save the poor Kurzicks from a fate worse than death! Murder Kurzick children... they'll thank you for it.
Won't somebody think of the children? I did, and I brought my battle axe!
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The slow movement speed of the Juggernaut compared to the long range and bombardment capacity of the Turtles suggest that Kurzicks are the defensive faction. This is further cemented by the fact that the Juggernaut primary ability is to shut down Siege turtles.
Juggernauts, like Protoss Archons, represent the selfless sacrifice of a nation to defend their borders and people at any cost.
Random post from 2006!
__________________
And the heavens shall tremble.
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Jul 19, 2009, 11:38 AM // 11:38
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#69
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Avarre
Juggernauts, like suicide bombers, represent the selfless sacrifice of a nation to defend their borders and people at any cost.
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Fixed
12chars
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Jul 19, 2009, 11:42 AM // 11:42
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#70
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Ascalonian Squire
Join Date: Jun 2009
Location: Georgia
Guild: The Syko Mafia [SOMA]
Profession: R/
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Quote:
Originally Posted by The Air Revenger
not like it really matters both factions get rolled by Emperor Usoku.
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We have a winner!
/thread
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Jul 19, 2009, 02:44 PM // 14:44
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#71
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Bobby2
Fixed
12chars
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I'm going to skip the massive comparison on ethics of war to simply say:
...
__________________
And the heavens shall tremble.
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Jul 19, 2009, 02:48 PM // 14:48
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#72
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Jungle Guide
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Quote:
Originally Posted by BrettM
The heck with the wallows! What about the TREES and the poor harmless Tree Singers? If the vile Luxons kill the trees and the hippies who keep them alive, then the world will run out of oxygen and everything will die! That's a lot worse than killing a few oxygen-sucking baby turtles, who will just grow up to become Seige Turtles that the Luxons will use to kill more trees and musicians! Who have the trees ever hurt that the Luxons should attack them?
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I'd like to introduce you to the maguuma jungle and alcaz triangle areas. There's enough plant growth/trees there to supply the whole world with oxygen, so killing the emo trees and letting in a little sunshine is good...as for the tree singers, well maybe they should learn to, you know, sing ON KEY! It's enough to drive anyone to violence.
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Jul 19, 2009, 04:38 PM // 16:38
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#73
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Pre-Searing Cadet
Join Date: Feb 2007
Guild: The Turtle Moves
Profession: W/A
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Looks like I need to change my guilds alliance.
We are called "The Turtle Moves [DISC]" with a turtle on our cape after all.
I say "we", but it's really just me. I was playing around looking at the different cape pictures and was hit with inspiration when I saw the turtle. I have to say, I'm a little disappointed that in two years, I have never received a whisper or any other sign that the reference was appreciated. I guess GW players just aren't fans ('cept me).
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Jul 19, 2009, 05:44 PM // 17:44
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#74
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Lion's Arch Merchant
Join Date: Jun 2009
Guild: Protectors of Fate [GoF]
Profession: N/Me
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Turtles are cute. Juggers are not. Turtles have massive cannons on their backs. Juggers have stupidly, oversized hand-glove things. Turtles move nice. Juggers move funny. I'm Kurzick btw. But Turtles are simply better. End of.
I think we've gone off topic.
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